In this particular dev log, I’m going to focus on the AI system I’ve prototype out. It’s not rocket science but it definitely does get the job done. So far I’ve managed to have my AI agent move back and forth between a set of way-points and follow the player when they come into view. I’ve broken down what I did below. Continue Reading
For a while now I’ve been pushing back and forth a concept in my head inspired by an episode of Black Mirror, Metalhead (season 4 Episode 5). Since I have no clue yet what direction I’d like to take this game in I’ve decided to code name the project Metalhead as I explore and flesh out more of its concept. I’ll outline the basic concept below but if you’ve never seen the episode or Black Mirror, in general, I’d highly recommend it!