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2026

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I wrote 2025 Goals and Onward last year to reflect on where I thought life and work were heading. As usual, I’m writing this a little late. It’s April, we’re already a third of the way into 2026, and I’m finally sitting down to write this. But maybe that’s the point. I’m less interested in perfect plans and more interested in a better approach. Part of that is admitting something I’ve fought for a long time:…

“UX is dead” is mostly a headline. What is real is that the easy parts of the job are getting automated, and the hard parts are becoming the job. In 2026, you can generate UI drafts, flows, and microcopy faster than ever. You can summarize research, spin up variants, and get to “something decent” in minutes. That is not hype. That is the new baseline. So if your value has been speed, volume, or being…